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Augmented Reality: Exploring Heads Up Displays

An important facet of augmented reality is ensuring your field of vision and interaction remains front and centre while ambient information is still accessible in your field of vision. The standard rule of thumb for any display design is as follows: 1) Information read from top-left to bottom-right: So in AR your top left quadrant is the primary location for the most pertinent information, including alerts and primary control. This is the same reason why your home button on your desktop browser is located on the top left. Your eye naturally reads information from the top-left to the bottom-right in a diagonal line. 2) Important persistent... read more »


Augmenting an Augmented Experience

Having an augmented reality or virtual reality headset allows you to create an immersive experience like never before. In fact, some may be considered too immersive in special circumstances. There are both physical and emotional after effects of being immersed in an augmented or virtual space for extended periods of time. One challenge with augmented reality headsets is their field of vision and interaction within that space. For example, Hololens only allows gesture input while your field of vision is pointing at your hand. This can be partially augmented by using the accompanied clicker. To make interaction natural, AR/VR headset manufacturers should look to integrate... read more »


AR/VR and Motion Recognition: The Microsoft Hololens

With all the hype in the AR and VR world, many people are asking: what type of practical applications are there that can help industry, cities, or people to live better lives. It's fun to use and AR/VR headset for a video game, however it's not the groundbreaking use case many people were hoping for.   Some examples of practical applications include: measurements, data overlay (e.g. pricing info, image analysis, etc.), and team dynamics.  Our team got a hold of a Microsoft Hololens to explore other useful applications, here are our results:   Here is first use of hololens with our... read more »


Future Olympics and Smart Cities

Since 2008, both the Summer Olympics and Winter Olympics have embraced technology, with each edition bringing new innovations. The rise of the Internet of Things has made this shift even more pronounced, with many exciting applications of technology being tested and rolled out in the Olympics host cities.   There is a now a greater focus on becoming a smart city, where a flood of data allows administrators to make intelligent decisions that better the wellbeing of its inhabitants and it's very likely that future olympics will take place in these connected cities.   Today, we take a look at how technology has been implemented... read more »


VR Gaming and the Future of Virtual Reality Gesture Control

Gaming has, by and large, stayed the same since the first console was released. While graphics have improved and features have become more complex, every interaction happens by pressing either buttons or keys on the gamepad or keyboard and viewing the game on an external display like the TV or computer monitor.    The future of VR has the potential to completely flip that dynamic, allowing users to inhabit their favourite magical land, war-torn landscape, or post-apocalyptic future.    What is VR? Virtual reality, also known as VR, is a booming sector in the Internet of Things which is evident by the&... read more »